![]() Also, the "fitness"skill is useless, and why would you try to evade or defend in a game where the fun is to run n gun? (i can see someone use "defend", but "fitness"is useless since "power"also gives you i frames and a short dodge) And leveling up is not so noticible, the only visual diference is the skills, and you will end you using just one skill the whole game and having a stack of XP in less than a hour. The bosses are crazy cool! But as long as you stay in the air, you can easily defeat the first one, and its a shame that the items you win, you end up not using. Well, the game is easy, the only thing that deffers the easy from insane is the amount of hp and damage the mobs have, whit is kinda lazy, because they could lower the drop rate of items and give the monster new moves, and the game is short, i completed normal mode and insane mode in less than 2 hours, not bad, but it kinda sucks. ![]() Speaking of controls, at first it looks gemicky, but with just a little bit of getting use to it becomes flawless! I also like the simple detail when the coursor is out of the game, the game pauses, avoinding any kind of unfair death because of the controls. Flight to Orzammar - Surprised and slaughtered by the darkspawn and. It features classes, spells, talents, sound effects and music taken directly from Dragon Age: Origins. Ethan Levy, a producer with EA 2-D, describes it as a 'tactical RPG'. It is a single player game, told in three chapters. This game is soooo freaking awesome!!! The graphics combines itself with the gameplay because both are simple and fantastic! Its so addicting to slay everything at you way and squash those bosses. Dragon Age Journeys is a 2-D flash game set in the Dragon Age universe released on October 22, 2009.
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